This is only a problem because businesses are trying to prop up competitive scenes for arbitrary games from nothing, which is a silly way to go about this.
They're games, people play them for fun. Let the competitive scene develop organically and then go in with investor money for better broadcast equipment and sponsors and shit and draft a team to compete in the existing competitive scene.
Trying to just create a competitive scene for random games out of thin air when players haven't even shown they're going to stick around for it is insane.
The default approach for any unproven competitive game should at most be "hey we're hosting an official tournament with a modest prize pool in the hope to drive adoption of our game, if it works we might do it again next year" not "we're investing millions into regional teams and stadiums out of thin air like we're bootstrapping the fucking NFL, and don't you dare host your own tournaments.".
They're games, people play them for fun. Let the competitive scene develop organically and then go in with investor money for better broadcast equipment and sponsors and shit and draft a team to compete in the existing competitive scene.
Trying to just create a competitive scene for random games out of thin air when players haven't even shown they're going to stick around for it is insane.
The default approach for any unproven competitive game should at most be "hey we're hosting an official tournament with a modest prize pool in the hope to drive adoption of our game, if it works we might do it again next year" not "we're investing millions into regional teams and stadiums out of thin air like we're bootstrapping the fucking NFL, and don't you dare host your own tournaments.".