As a houdini user the blender nodes make me quite jealous, things like the coupling of the nodes with real time rendering in eevee and basically instant rendering with cycles is something I could only dream of even after spending some good cash on redshift
Do the blender nodes have got an equivalent of vex in houdini? Or variables? Does blender just use raw-ish Python instead?
Do the blender nodes have got an equivalent of vex in houdini? Or variables? Does blender just use raw-ish Python instead?