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Comment by noio

The main thing that makes this nicer to work in than Blender (for these “pixel art 3D” models) is that you don’t need to UV-unwrap your models. That and the fact that working with “pixel art” painting in Blender is inconvenient at best..

I’m actually working on a plug-in for Blender to enable some of this workflow where you can just straight paint on your models :)

parent noio 3 years ago

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