If people are still interested in playing city builder games, I am in the middle of developing one right now. I cleared the CPU hurdle of path finding via developing my own algorithm ( old demo here: https://www.youtube.com/watch?v=7q0l87hwmkI ). Here I am pathing around 300,000 units to their own unique destinations.
Unfortunately I dont have a video update yet, but my game's graphics are now isometric (like SimCity).
I also take a little inspiration from The Sims in that the player will see the interior of the buildings so they can watch their citizens live their lives.
If people are still interested in playing city builder games, I am in the middle of developing one right now. I cleared the CPU hurdle of path finding via developing my own algorithm ( old demo here: https://www.youtube.com/watch?v=7q0l87hwmkI ). Here I am pathing around 300,000 units to their own unique destinations.
Unfortunately I dont have a video update yet, but my game's graphics are now isometric (like SimCity).
I also take a little inspiration from The Sims in that the player will see the interior of the buildings so they can watch their citizens live their lives.
Most frequent updates: https://www.reddit.com/r/Archapolis/