Comment

Comment by beams_of_light

Let’s say it together, slowly:

Cloud gaming… Is not going to take off… Until latency is unnoticeable by users.

Even turn-based and other game types that don’t require twitch reactions aren’t going to be enjoyable with input latency that is obvious to the user.

I sincerely believe that cloud gaming engines are going to have to be developed, such that the entire video frames aren’t being pulled from the cloud, and peripheral input is a first class citizen on fast networks like PON and 5G.

Discussion

Live from the official Hacker News API

A modern reader for Hacker News · SvelteKit + Skeleton