> If you can’t do something in VR because of a limited range of motion in real life, I think that you have failed as a VR developer.
I have never disagreed with an opinion on VR more. The worst VR experiences are the ones that would be possible without the VR. I thought half life Alyx was bad because of this. I don’t want to treat my headset as just another screen.
I have never disagreed with an opinion on VR more. The worst VR experiences are the ones that would be possible without the VR. I thought half life Alyx was bad because of this. I don’t want to treat my headset as just another screen.