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Comment by nfw2

The actions listed in the article are fairly non-essential, but many fundamental iOS functions also have discoverability issues, as well as some head-scratching design choices. For example:

- seeing notifications requires swiping down specifically from the top left

- turning on the flashlight requires swiping down specifically from the top right. Swiping down from top left also gets you a flashlight button, but it is not actionable. The flashlight button on the home screen is also not actionable.

- universal search requires swiping to the left of the app pages. Swiping past the right end of the app pages also gets you a search bar, but it will only show you apps

- Seeing your open apps requires swiping up slowly from the bottom of the page.

- turning the phone off requires holding two unrelated buttons

Mobile UX generally is heavily-dependent on gestures, which inherently creates discoverability challenges, but it seems like Apple goes out of its way to hide every basic function behind a very specific swipe. It makes me wonder if they intentionally design their products to be exclusively usable by tech-savvy people.

Another possible explanation is that design requires users to develop muscle memory over time that will improve experience in the long run and makes competitors feel unnatural.

parent nfw2 4 years ago

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