Yes, although not a full title. It was the period between PS1 and PS2 and no publishers were committing until they knew what was happening with PS2 (because of the outrageous success of the PS1). I built a bezier-patch based engine for it and physics system, and we produced two fun little game demos to try and get publisher funding, but it didn't come.
It was super easy and fun to develop for (which after the pain of the Saturn was a relief). It's a real shame it didn't get more support, it just arrived at the wrong time.
It was super easy and fun to develop for (which after the pain of the Saturn was a relief). It's a real shame it didn't get more support, it just arrived at the wrong time.