The friction in buying games these days is so low, I don't understand how this would result in more units shipped for any publisher that chooses to use this.
If you're "pirating" a game, I imagine (because this is why I pirated games in the pre-Steam days) it's because you can't afford to buy it or you refuse to give the publisher/developer your money on principle. Either way, you're not a potential customer. So sure, this may result in less emulation but not necessarily higher sales.
If you're "pirating" a game, I imagine (because this is why I pirated games in the pre-Steam days) it's because you can't afford to buy it or you refuse to give the publisher/developer your money on principle. Either way, you're not a potential customer. So sure, this may result in less emulation but not necessarily higher sales.