The Oculus/Meta Quest 2 runs on a Qualcomm Snapdragon XR2. That chip's GPU, the Adreno 650, has a pixel fill rate of 14 GP/s. Compare this to a GPU like the NVidia RTX 3090, which has a fill rate of 190 GP/s.
Lighting, textures, transparency, and many of the effects that make things look good in modern games, at the resolution and framerate required for smooth VR, can't currently be done on a $400 headset.
At least in terms of the cartoonish graphics, it seems to me like a case of "fast, cheap, good, pick two".
Lighting, textures, transparency, and many of the effects that make things look good in modern games, at the resolution and framerate required for smooth VR, can't currently be done on a $400 headset.
At least in terms of the cartoonish graphics, it seems to me like a case of "fast, cheap, good, pick two".
[1] https://chipguider.com/?gpu=adreno-650-645-mhz
[2] https://www.tomshardware.com/reviews/nvidia-geforce-rtx-3090...