The "crapification" you describe is the creep away from the scientific
principles that once underpinned this field. Before UX we had HCI
(Human Computer Interaction) which was in turn a development of CE
(Cognitive Ergonomics) and other "human factors" sciences.
These sciences were rooted in very rigorous but time consuming tests,
observation, psychology and physiology.
from TFA: "Designers want a "clean" interior with minimal switchgear"
This is where the wheels fall off the wagon. Should "what designers
want" be high amongst the priorities for safety critical products?
The "crapification" you describe is the creep away from the scientific principles that once underpinned this field. Before UX we had HCI (Human Computer Interaction) which was in turn a development of CE (Cognitive Ergonomics) and other "human factors" sciences.
These sciences were rooted in very rigorous but time consuming tests, observation, psychology and physiology.
from TFA: "Designers want a "clean" interior with minimal switchgear"
This is where the wheels fall off the wagon. Should "what designers want" be high amongst the priorities for safety critical products?
[1] https://iea.cc/what-is-ergonomics/