Comment Comment by rezic From what I've seen, you have to use third party porting services. Godot being open source and not a legal entity prevents them from adding porting support in their engine because the console SDKs are secret and protected by NDAs.https://docs.godotengine.org/en/3.0/tutorials/platform/conso... parent rezic 4 years ago
https://docs.godotengine.org/en/3.0/tutorials/platform/conso...