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Comment by Closi

The best choice is the one that you, personally, will complete and build a full game in. Presumably OP knew how to use gamemaker studio, and could either choose between:

1) Starting to build the game straight away in Game Maker Studio

and

2) Learning C# / Unity and then starting to build your own engine and plug together tile editors and things which will then let you build the game.

In the case above, Option 1 will probably have more success as you are starting to build the thing rather than defering building the thing.

parent Closi 4 years ago

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