I think you meant column and columns, not row(s) (for those who need mnemonics: Rows Run to the Right, Columns Climb)
I think whether to do that is a design choice, though. The current setup puts a penalty on clearing center columns early, effectively splitting the game in two.
I think whether to do that is a design choice, though. The current setup puts a penalty on clearing center columns early, effectively splitting the game in two.