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Comment by sumul

I really appreciate the feedback. This is one of the main things I think about, and relates strongly to the part I mentioned about puzzle generation and difficulty variability. I do want this to feel like a consistently great puzzle.

For comparison, the median number of tries it took people to solve yesterday's puzzle (10 moves) was 7. Figure #35's median was 19 tries! Today's puzzle is definitely one of the easier ones, fwiw.

I've vaguely noticed some patterns of tile arrangements that create interesting sequences that are nontrivial but solvable if given some thought. I would love to develop a more formal system where these patterns are used to build up puzzles with more intent than the random boards I'm currently making. If this sort of thing is in anyone's wheelhouse, I'd love to hear from you.

parent sumul 4 years ago

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