At first, your color palette made a very good first impression to me.
> I’m claiming it is an improvement in terms of usability, simply because Solarised wasn’t designed with these properties in mind.
Are you sure about that? On [1] and [2] the creator of Solarized describes why he choose low contrast and specific hue differences, representable in CIELAB. That sounds rather similar to your first three points in [3].
Even if the approaches have some similarities, it does doesn't denigrate your work. Thanks for continuing this line of work. And I am looking forward to test Penumbra in comparison to Solarized.
> I’m claiming it is an improvement in terms of usability, simply because Solarised wasn’t designed with these properties in mind.
Are you sure about that? On [1] and [2] the creator of Solarized describes why he choose low contrast and specific hue differences, representable in CIELAB. That sounds rather similar to your first three points in [3].
Even if the approaches have some similarities, it does doesn't denigrate your work. Thanks for continuing this line of work. And I am looking forward to test Penumbra in comparison to Solarized.
[1]: https://ethanschoonover.com/solarized/#features
[2]: https://ethanschoonover.com/solarized/
[3]: https://github.com/nealmckee/penumbra#Features