Any gif that claims to be showing 60fps is simply untrue due to the fact that no web browser out there right now supports displaying gifs higher than 50fps.
Only if you limit yourself to displaying the gif in an <img /> tag. You can parse the frames yourself and render them with a <canvas> at a faster rate using browser's requestAnimationFrame (which sync's to the refresh rate of your display.)
Only if you limit yourself to displaying the gif in an <img /> tag. You can parse the frames yourself and render them with a <canvas> at a faster rate using browser's requestAnimationFrame (which sync's to the refresh rate of your display.)