i don't get why so many software companies want to prevent modified clients. The fact that they can detect the client is modified (and kick them out) means they could've gone a different route - allow the instance host to choose whether to allow it or not.
For some instances that are public, and needs rules and clients to obey those rules, it would make sense to ban modded clients. But for some private instances, it doesn't make sense to ban anyone, as it's private and presumably accessible to only trusted parties. The instance creator ought to be allowed control.
For some instances that are public, and needs rules and clients to obey those rules, it would make sense to ban modded clients. But for some private instances, it doesn't make sense to ban anyone, as it's private and presumably accessible to only trusted parties. The instance creator ought to be allowed control.
In a similar vein, the new minecraft reporting features (https://www.minecraft.net/en-us/article/addressing-player-ch.... ) affects private servers as well, and it's not an opt-in by the server admin.