Why use Rust syntax (fn, x:Type, ...)? Syntax is one thing that is not so well-designed in Rust (in my opinion). Also, with the stated goals, it seems a bit unnecessary to overhaul C++ syntax, but then I found no explanation why syntax was changed. So what's wrong with C++ syntax if your goal is a successor of C++?
This now looks to me like a Rust-- instead of a C++++, which is a picture they might not want to give rise to. Because then I'd rather use Rust instead, which then feels like the real thing(tm).
[EDIT: If you think about downvoting, maybe answer instead as I am genuinely interested in this syntax question. I am not trying to be negative, it was just an observation and a question.]
This now looks to me like a Rust-- instead of a C++++, which is a picture they might not want to give rise to. Because then I'd rather use Rust instead, which then feels like the real thing(tm).
[EDIT: If you think about downvoting, maybe answer instead as I am genuinely interested in this syntax question. I am not trying to be negative, it was just an observation and a question.]