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Comment by marcduiker

Good question, the flow is like this:

1. Clients trigger HTTP function endpoints (add a player, do an attack).

2. Centralized state is being updated (based on Durable Entities).

3. The Azure Functions publish messages to the realtime channel (via a REST based client).

4. Clients are subscribed to the realtime channel (using a WebSocket based connection) and respond to the messages (update player health etc).

So clients are only subscribing to messages that the Azure Functions are publishing.

parent marcduiker 4 years ago

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