What I find remarkable are the discrete logic hardware designs for early Atari games like Pong, Tank, Le Mans, etc. - no microprocessors! Special circuits for game functions like background, sound, score, explosions, etc..
A compelling feature of these games is that they all had unique and engaging physical controls like paddle dials (Pong), dual sticks (Tank), and steering wheel/pedals/gear shift (Le Mans.)
https://archive.org/details/ArcadeGameManualTankii
Apparently Tank (the #1 arcade game of 1974) saved Atari from bankruptcy. It was developed by Kee games, a fake "competitor" that was actually a subsidiary of Atari: https://www.ign.com/articles/2014/03/20/ign-presents-the-his...
https://en.wikipedia.org/wiki/Kee_Games
A compelling feature of these games is that they all had unique and engaging physical controls like paddle dials (Pong), dual sticks (Tank), and steering wheel/pedals/gear shift (Le Mans.)