> Unfortunately, they've largely been stagnant for the past 15 years.
Can you explain in what ways? From my perspective virtual worlds are vastly more advanced than 15 years ago, with things like Gather with spatial audio, VRChat with full body tracking, etc.
Can you explain in what ways? From my perspective virtual worlds are vastly more advanced than 15 years ago, with things like Gather with spatial audio, VRChat with full body tracking, etc.