Coming from theoretical physics background, I find the mathematics and physics side of game development quite easy. Is this considered a real advantage if I wanted to pursue a career or something in game development? Is there some way to leverage my physics/math skills to do this stuff as a serious hobby, perhaps even making small amounts of money from it?
Like probably many people, I've wanted to make games since I was a kid, but somehow there is never enough time or energy to start doing indie development seriously and I always imagined there's no way I could get hired in a game company without a good developer or arts background.
Like probably many people, I've wanted to make games since I was a kid, but somehow there is never enough time or energy to start doing indie development seriously and I always imagined there's no way I could get hired in a game company without a good developer or arts background.