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Comment by plekter

Modern gpus + drover stack usually had more than one frame in flight. You have to output a frame every 4ms, but you do not need the latency from the start of the application rendering code to the frame being on screen to be 4ms - pipelining is allowed. But keeping that pipelining down to a minimum is also important, as it contributes to input lag which gamers care about.
parent plekter 4 years ago

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