A question for people who play more traditional dnd. The original content seemed to be a lot less… narrative? That is, resting in the open wild you might be encouraged to roll for a random encounter and do a fight that has no particular meaning.
That always struck me as a lot of tedium. Combat is pretty slow and older versions’ combat was more involved if anything. Was that boring?
That always struck me as a lot of tedium. Combat is pretty slow and older versions’ combat was more involved if anything. Was that boring?