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Comment by causality0

That's quite interesting. I wonder why visual culling on PC appears to have been much more primitive than culling on, say, the Nintendo 64. Some games there seem to dynamically cull every single polygon not in sight. For example, Banjo Kazooie: https://m.youtube.com/watch?v=se6y5we3p2I
parent causality0 4 years ago

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