>I worked at Rareware in that same era, similarly ridiculous amounts of SGI hardware in the building.
I've always been fascinated with Rareware. For such a tiny studio, the level of quality in the games they put out during that era is completely unparalleled, and many can justifiably still be held up as the greatest ever made.
What was the secret sauce? What was it like working there? How was the culture?
I've always been fascinated with Rareware. For such a tiny studio, the level of quality in the games they put out during that era is completely unparalleled, and many can justifiably still be held up as the greatest ever made.
What was the secret sauce? What was it like working there? How was the culture?