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Comment by ChikkaChiChi

The demo was great, but it really fell apart any time the mocap models moved. Despite the animation being great, the movement is still stilted and fake.

The next step change will have to be some form of advanced kinematic rigging that creates advanced motion granularity akin to the graphical fidelity of nanite graphical tech.

UE5 is a step in that direction, but there is still lots of work to be had.

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