I really wish there were more tactical games where the battles and armies were predetermined rather than configurable - I absolutely love tweaking army composition and handling resource builds and tech trees and etc. -sometimes- but some days I really just want to be airdropped into a (preferably turn based) fight and left to think my way through winning with the resources I've been given.
(then if I really just want to shoot a virtual bad guy, I go back to replaying the old Wing Commander games since for whatever reason I can climb the learning curves of those more easily than FPSes)
(then if I really just want to shoot a virtual bad guy, I go back to replaying the old Wing Commander games since for whatever reason I can climb the learning curves of those more easily than FPSes)