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Comment by sidlls

Video games are like this because people pay for it. It didn’t start like this. Back when packaged games (i.e. shrink-wrapped cd/dvd cases) were the way games were delivered we had “online” modes that generally cost a fixed amount (including $0) to access. Then someone would experiment with something like a power up or level up for some tiny cost, or a “bundle” of them, etc. and guess what: the market overwhelmingly went for it. It made more money because it both had higher per-transaction revenue and more people converting to pay it. Then came the whales (things like Saudi princes blowing $10s or $100s of thousands on FIFA cards or whatever) and the industry never looked back.

Video games are what they are for the same reason Marvel Character CGI-fest Sequel/Spinoff X blows away the box office every summer.

parent sidlls 4 years ago

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