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Comment by eyesee

APIs existed for fractional scale and assets in early Mac OS X versions (10.4 I think). I remember building out 1.25, 1.5 and 2x assets for an application at the time. These were never to be shipped to consumers for a few reasons.

There were intractable issues with window spanning across displays with different scale factors. Ultimately this was resolved by not allowing window spanning on the platform anymore.

parent eyesee 4 years ago

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