I like the approach.
For myself, I have always loathed the MVP concept, and that has not made me fans; especially amongst this crowd. I've learned to just bite my tongue, and do things the way I do.
I'm in the later stages of a fairly ambitious native Swift UIKit iOS app (around 40 screens). It has been in progress for about 18 months (over two years, if you consider the backend, which I also wrote).
During that time, I have been sharing the built app with the team, using Apple's TestFlight beta-test system. I made my first TestFlight release on October 4, 2020. Since then, I've made around 600 releases. It's abusing the TestFlight process, which is really supposed to be an "end-stage" service, but it's worked well for us, and the Quality of the app is through the roof.
We have also made several massive pivots, and have settled on a UX that we think users will love, and will address the needs of the community that it Serves (It's a free app, for a non-profit).
I couldn't even imagine this being out there, during the last year or so (when we first thought we had a "viable" product). It would have completely destroyed any credibility we had (and we actually have quite a bit).
For myself, I have always loathed the MVP concept, and that has not made me fans; especially amongst this crowd. I've learned to just bite my tongue, and do things the way I do.
I'm in the later stages of a fairly ambitious native Swift UIKit iOS app (around 40 screens). It has been in progress for about 18 months (over two years, if you consider the backend, which I also wrote).
During that time, I have been sharing the built app with the team, using Apple's TestFlight beta-test system. I made my first TestFlight release on October 4, 2020. Since then, I've made around 600 releases. It's abusing the TestFlight process, which is really supposed to be an "end-stage" service, but it's worked well for us, and the Quality of the app is through the roof.
We have also made several massive pivots, and have settled on a UX that we think users will love, and will address the needs of the community that it Serves (It's a free app, for a non-profit).
I couldn't even imagine this being out there, during the last year or so (when we first thought we had a "viable" product). It would have completely destroyed any credibility we had (and we actually have quite a bit).