Comment Comment by blenderdt I like how biased rendering is starting to look like unbiased rendering because the estimations are getting better and smarter.As far as I understood the article the method works like this:- per pixel estimate which lights contribute- from those lights pick a random one and store how much it contributes- give priority to lights that contribute the most- the next frame uses the data of the previous frame- neighboring pixels are used to remove noiseI wonder how useful this is for fast moving games. Wouldn't this be very noisy? parent blenderdt 4 years ago
As far as I understood the article the method works like this:
- per pixel estimate which lights contribute
- from those lights pick a random one and store how much it contributes
- give priority to lights that contribute the most
- the next frame uses the data of the previous frame
- neighboring pixels are used to remove noise
I wonder how useful this is for fast moving games. Wouldn't this be very noisy?