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Comment by deergomoo

I'm the same, I tried so hard to like Bloodborne because I was so enthralled by the universe and lore. But I just could not have fun playing it, or more specifically the fun I did have was swiftly undone by frustration.

I can enjoy difficulty when I don't have to redo things I've already done; I'm fully on-board with something like a Super Meat Boy or a Hotline Miami, which are also games where death is expected and a core part of the loop, but when dying to a boss involves trekking back through 5-10 mins of low-level enemies I very quickly lose interest.

Am I suggesting all games should account for my very specific tastes in difficulty in games? Absolutely not, but I sure wish that one did. I'm also not sure I buy the argument that the mere presence of an easier mode would somehow invalidate the enjoyment of those with more skill and patience.

parent deergomoo 4 years ago

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