There really is, but I would also proffer that the difficulty is a little important because it makes you afraid of the world and makes your achievements meaningful. A tour of Lordran wouldn't be as enjoyable.
That said, I think this is what Elden Ring was going for. There's a massive amount of content such that you can avoid fighting a tough boss until you're strong enough.
That said, I think this is what Elden Ring was going for. There's a massive amount of content such that you can avoid fighting a tough boss until you're strong enough.