I feel like some of the "inspired by cubeworld" stuff is a little too heavily inspired, but I really enjoyed taking a quick look at the source and logging in to check things out.
Things seemed pretty clean, and because everything has source posted I was able to mess around with the apis, and try a few things against your services :) (hope I didn't set off any alarms lol). That said, what I'm assuming is Sha256 could always be a bit tighter, consider a strength upgrade on those credentials.
There's a bit of snobbery going on here for go / voxel hate, but I really enjoyed digging into a completely open source setup for something that is already a nice intro of game, services, and execution, well done :)
Things seemed pretty clean, and because everything has source posted I was able to mess around with the apis, and try a few things against your services :) (hope I didn't set off any alarms lol). That said, what I'm assuming is Sha256 could always be a bit tighter, consider a strength upgrade on those credentials.
There's a bit of snobbery going on here for go / voxel hate, but I really enjoyed digging into a completely open source setup for something that is already a nice intro of game, services, and execution, well done :)