Blender is shaping up to be the best open source project I've seen in my 20 years of tech, and I'm comparing this with many other large ones I've used, like Linux kernel or various distros, FreeBSD, Kubernetes and so on. They do everything so well, even the releases, I think it beats the paid competition now or will soon do in feature parity and ease of use. As of Blender 2.8 the UI is fantastic.
This update comes with many geometry node improvements which continue the trend of making Blender the premium non-destructive modelling solution. I'm in particular interested in seeing how 6900 XT and regular M1 (in Mac mini form) will perform under Metal with 3.1 and macOs 12.3. I was a long time Radeon VII user on Mac but before 3.0 the stability and performance was just not there so I've moved my Blender experiments to Windows and Nvidia which works spectacularly but I'm not fussed about booting win just for Blender. Sadly I don't think AMD is bringing HIP for their older, pre-6000 GPUs https://code.blender.org/2021/11/next-level-support-for-amd-...
This update comes with many geometry node improvements which continue the trend of making Blender the premium non-destructive modelling solution. I'm in particular interested in seeing how 6900 XT and regular M1 (in Mac mini form) will perform under Metal with 3.1 and macOs 12.3. I was a long time Radeon VII user on Mac but before 3.0 the stability and performance was just not there so I've moved my Blender experiments to Windows and Nvidia which works spectacularly but I'm not fussed about booting win just for Blender. Sadly I don't think AMD is bringing HIP for their older, pre-6000 GPUs https://code.blender.org/2021/11/next-level-support-for-amd-...