I think Miyazaki's games are great and I enjoy them myself, but the continued (even in this article, somewhat) framing of accessibility features as ruining the artistic vision of hardship is a little disingenuous at this point. Many disabilities make games several times more difficult than they are for people without them, and a difficulty slider or increased stats help level the playing field so that the games can be of equal relative difficulty for all players.
It's on FromSoft to own the fact that sticking to their stance on accessibility features means they are choosing to exclude players who didn't get to choose what they are and aren't capable of. I think that tarnishes the meaning of their works more than the risk of someone making the game "too easy" does.
It's on FromSoft to own the fact that sticking to their stance on accessibility features means they are choosing to exclude players who didn't get to choose what they are and aren't capable of. I think that tarnishes the meaning of their works more than the risk of someone making the game "too easy" does.