Comment Comment by jblow > if you aren't precise to the millisecond things will jump aroundIt is correct that precision is very important here, but, a millisecond is way too coarse: at 120fps, a millisecond is 1/8 of the frame time, and you'd get horrible jitter. parent jblow 4 years ago
It is correct that precision is very important here, but, a millisecond is way too coarse: at 120fps, a millisecond is 1/8 of the frame time, and you'd get horrible jitter.