first try was with touchpad, rest of them with mice
that 1/120 was brutforcing, there was at least 4 or 5 similar shapes with deadzones
maybe there should be a way to rotate viewport manually (for some time penalty?) and bruteforcing should be time taxed as well though
4 12 (10sec) 8 (15sec) 1 (120sec) 11 (10.91sec) 9 (13.33sec) 10 (12sec)
first try was with touchpad, rest of them with mice that 1/120 was brutforcing, there was at least 4 or 5 similar shapes with deadzones maybe there should be a way to rotate viewport manually (for some time penalty?) and bruteforcing should be time taxed as well though