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Comment by bullen

I made the backend for this MMO on SSE over HTTP/1.1:

https://store.steampowered.com/app/486310/Meadow/

We have had a total of 350.000 players over 6 years and the backend out-scales all other multiplayer servers that exist and it's open source:

https://github.com/tinspin/fuse

You don't need HTTP/2 to make SSE work well. Actually the HTTP/2 TCP head-of-line issue and all the workarounds for that probably make it harder to scale without technical debt.

parent bullen 4 years ago

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