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Comment by TedDoesntTalk

> “In a fast growing market, studios wanted to make it more difficult for competitors to poach talented programmers by keeping their identities hidden. This practice is why we don’t know exactly who conceived and programmed Aquaventure, along with many other titles from the early ’80s.”

I don't think Activision did that. I remember David Crane's name on Activision newsletters and maybe instruction manuals, too. Then of course there is the first Easter Egg ever - Warren Robinett's hidden name in "Adventure", but that supports this statement rather than refutes it.

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