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Comment by CyberRabbi

> Yes, rendering is by definition I/O.

First of all rendering is not by definition I/O except in the trivial sense that all functions take input and produce output. A pure 3D rendering function takes game state as input and produces a list of triangles + attributes to draw as output.

Even if that were true it would only further validate my point.

> Do you have anything to back that up?

Yes, I already showed that Render.hs validates my point.

parent CyberRabbi 4 years ago

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