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Comment by ngngngng

Another one! I'm interested to see how this plays out. Most of Microsoft's acquisitions in recent years have been failures. Studios that had been making iconic games were acquired by Microsoft and in short order were only making shovelware (see Rare post acquisition).

Sony doesn't seem to have the same problem. Sucker Punch and Insomniac are good examples of this, their output has been as good as ever since being acquired by Sony. From the outside looking in this seems to be because Sony understands how much creative freedom means to these teams, and they don't inject Sony management into the processes of previously successful game studios. I'd love to hear more of an insider opinion on why acquisitions over the last decade look so differently at these two companies though.

parent ngngngng 4 years ago

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