Comment Comment by michal-z Zig, DirectX 12 source code: https://github.com/michal-z/zig-gamedev/tree/main/samples/ra...This works by capturing render output to a transient buffer and then playing it back at human-discernable speed. parent michal-z 4 years ago
This works by capturing render output to a transient buffer and then playing it back at human-discernable speed.