As someone who has studied and passed before in this manner, and is now an interviewer, I have a simple solution that other companies should follow:
for at least one round of interviewing, let me (the interviewer) use my own custom question, where the goal is not so much to solve it but rather to reason outloud collaboratively about many different aspects of the question.
I like to use 3d graphics as a domain that candidates most likely havent seen before, but sufficiently motivated/smart ones can hold their own in. If someone doesn't quickly and intuitively grasp that a shape is a collection of faces, and a face is a collection of points, and a point is a collection of vertices, I'm not sure that they have what I am personally looking for (even though we dont do any 3d graphics in our project)
for at least one round of interviewing, let me (the interviewer) use my own custom question, where the goal is not so much to solve it but rather to reason outloud collaboratively about many different aspects of the question.
I like to use 3d graphics as a domain that candidates most likely havent seen before, but sufficiently motivated/smart ones can hold their own in. If someone doesn't quickly and intuitively grasp that a shape is a collection of faces, and a face is a collection of points, and a point is a collection of vertices, I'm not sure that they have what I am personally looking for (even though we dont do any 3d graphics in our project)