One thing they’re not mentioning is the queues being unstable - being kicked out of the queue by their 2002 errors. I’d love to see them address this beyond “it’s likely a client networking issue”. Once you’re in the game it’s rock solid, which leads me to question the “client networking issue” explanation.
The large and unstable queues are leading to the use of mouse jigglers and such, so people can log in in the morning just so they can play at night. An interesting, but not helpful, emergent behavior.
The large and unstable queues are leading to the use of mouse jigglers and such, so people can log in in the morning just so they can play at night. An interesting, but not helpful, emergent behavior.