Valve has already done this stuff in a way that makes far more sense. A lot of people lament CSGO’s skins (and yes they have some issues) but here are some points about them:
- Skins are purely cosmetic and tied to a competitive game that many people tie their life to. Cosmetics of differing expense make sense, the better players show off their personality in the expense and style of their cosmetics.
- Skins are tradeable on the steam market which itself is a ledger, no reason for it to be distributed.
- The best thing about skins is that after you buy them and you don’t want them anymore, you can resell them and recoup a portion of the money you spent, or in some cases even make profit.
- Additionally, because the ledger isn’t distributed, valve can actively change skins and fix mistakes to them. This allows for user submitted skins to even work, as they can respond to DMCA take downs
- Skins are purely cosmetic and tied to a competitive game that many people tie their life to. Cosmetics of differing expense make sense, the better players show off their personality in the expense and style of their cosmetics.
- Skins are tradeable on the steam market which itself is a ledger, no reason for it to be distributed.
- The best thing about skins is that after you buy them and you don’t want them anymore, you can resell them and recoup a portion of the money you spent, or in some cases even make profit.
- Additionally, because the ledger isn’t distributed, valve can actively change skins and fix mistakes to them. This allows for user submitted skins to even work, as they can respond to DMCA take downs