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Comment by pfist

I'm a solo game developer working in Unreal Engine. I typically buy environments and props from the Unreal Marketplace and modify them to meet my needs. Unreal's built-in modeling tools are usually enough for my purposes so I rarely open Blender, but when I do, I am so appreciative that this software exists and is free to use.

It's incredible how far Blender has come. I remember the days when time between significant releases was measured in years, not months. The progress they've made in recent years — particularly since Epic Games gave them a $1.2 million Epic MegaGrant — has been impressive, and encouraging to watch.

Thank you to all who fund Blender, and thank you especially to the people who make it. You're making a difference in the lives of many indie developers.

parent pfist 5 years ago

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