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Comment by tomxor

> 2. Unnecessary technical complexity (duplicating code, lack of interaction design reuse[...]

That's funny, I usually find a common source of unnecessary complexity is people trying way too hard to de-duplicate everything. Which has a tendency to causes abstractions that are more cognitively and technically expensive than the code they replaced... and once enough layers accreted, I'm pretty sure they take up more space.

parent tomxor 5 years ago

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